Transform.Rotate Method (Single, Single, Single)

SFML.Net

TransformRotate Method (Single, Single, Single)
Combine the current transform with a rotation. The center of rotation is provided for convenience as a second argument, so that you can build rotations around arbitrary points more easily (and efficiently) than the usual Translate(-center); Rotate(angle); Translate(center).

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public void Rotate(
	float angle,
	float centerX,
	float centerY
)
Public Sub Rotate ( 
	angle As Single,
	centerX As Single,
	centerY As Single
)
public:
void Rotate(
	float angle, 
	float centerX, 
	float centerY
)
member Rotate : 
        angle : float32 * 
        centerX : float32 * 
        centerY : float32 -> unit 

Parameters

angle
Type: SystemSingle
Rotation angle, in degrees
centerX
Type: SystemSingle
X coordinate of the center of rotation
centerY
Type: SystemSingle
Y coordinate of the center of rotation
See Also