MyDungeon Documentation
GridGenerator Fields |
The GridGenerator type exposes the following members.
Fields
Name | Description | |
---|---|---|
Board |
Array representing the map
| |
BoardHolder |
GameObject that acts as a container for all other tiles
| |
Cells |
All the cells available in map
| |
CellSizeH |
The number of rows in a cell
| |
CellSizeW |
The number of columns in a cell
| |
Columns |
The number of columns on the board (how wide it will be)
| |
CorridorLength |
The range of lengths corridors between rooms can have
| |
Corridors |
All the corridors that connect the rooms
| |
FloorTiles |
An array of floor tile prefabs
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NumRooms |
The range of the number of rooms there can be
| |
OuterWallTiles |
An array of outer wall tile prefabs
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RoomHeight |
The range of heights rooms can have
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RoomMinHeight |
The smallest a room's height can be
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RoomMinWidth |
The smallest a room's width can be
| |
Rooms |
All the rooms that are created for this board
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RoomWidth |
The range of widths rooms can have
| |
Rows |
The number of rows on the board (how tall it will be)
| |
Seed |
The seed used to generate the board
| |
WallTiles |
An array of wall tile prefabs
|
See Also