GeneticProgramming Fields

Fight Game AI Demo

GeneticProgramming Fields

The GeneticProgramming type exposes the following members.

Fields
  Name Description
Private field AI
The AI
Private field close
The close
Private field crouched
The crouched
Private field Static member End
The is crouched node byte
Private field far
The far
Private field Functional_set_End
The functional set end
Private field Functional_set_Start
The functional set start
Private field GenCounter
The generation counter
Private field generation
The generation list of indeviduals
Private field generation_Size
The generation size
Private field grow_prog
The grow prog list to tempererly hold the tree while it grows
Private field grown_program
The grown program once it has grown collected from grow_prog
Private field gw
the Game World
Public field interp_tree
The interpreted tree
Public field interp_tree_builder
The interpreted tree builder
Private field Static member isClose
The is crouched node byte
Private field Static member isCrouched
The is crouched node byte
Private field Static member isFar
The is crouched node byte
Private field Static member isMedium
The is crouched node byte
Private field Static member Kick
The punch node byte
Private field mating_pool
The mating pool to be used in generating next generation of trees
Private field Max_Depth
The max depth allowed for the tree being generated
Private field medium
The medium
Private field NAI
The non-AI
Private field PC
Private field population_Size
The population size
Private field Program
The program
Private field Static member Punch
The punch node byte
Private field Static member Root_Node
The root node
Private field Static member Special
The punch node byte
Private field Terminal_set_End
The terminal set end
Private field Terminal_set_Start
The terminal set start
Private field torniment_size
The torniment size
Private field Tree_Depth
The tree depth
Private field treeCounter
The tree counter
Top
See Also