ReplayState.CanRead Property

Ultimate Replay

ReplayStateCanRead Property
Returns true if the state contains any more data.

Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool CanRead { get; }

Property Value

Type: Boolean
See Also