TRpgEvent Properties
Explanation of Object Pascal types
Name | Type | Description |
map | word | Defines which map # the event is on. |
x | word | The event's x-coordinate on the tile map. |
y | word | The event's y-coordinate on the tile map. |
facing | byte | A number designating which direction the event is facing. If the event is represented by a tile and not a character sprite, it is considered to be facing down by default. The direction values are: down: 2, left: 4, right: 6, up: 8. |
NOTE: All TRpgEvent properties are currently read-only. This will be changed in the future as more support for events is added.
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